![]() If you walk in to do a task and an Impostor follows you, you can’t escape and your entrance is not recorded on the security camera. Danger zone: the Electrical room is quite dangerous for Crewmates and a good killing spot for Impostors.If you play as Impostor, you should remember that the only corridors that don’t have security, are the two lowest ones and the very short corridor on the top right. Security system: the security system on The Skeld allows the player to see four corridors at the same time, which is a great way to control what other players are doing. ![]() By using these features, it is fairly easy to control Crewmates’ movements. Remember that an Impostor can only lock the doors of the rooms on the left side (except for the Reactor room) and in the middle of the map.
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